لعبة Crash: Mind over Mutant PS2 علي أكثر من سيرفر

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قديم 10-02-2009, 07:03 PM   #1 (permalink)
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Icon23 لعبة Crash: Mind over Mutant PS2 علي أكثر من سيرفر























لعبة كراش هي لعبة مغامرات ممتعة و مسلية و هذا أحدث أصدار لها


و يمكنك فية أن تتحكم بالوحوش و مميزات أخري أي أذا كنت أو لم


لم تكن لعبت لعبة كراش من قبل فهذة اللعبة ستعحبك بأذن الله .












Developer(s) Radical Entertainment (PS2, Xbox 360, Wii)
TOSE (Nintendo DS)
Virtuos (PSP port)
Publisher(s) Sierra Entertainment
Activision
Distributor(s) Activision Blizzard
Designer(s) Joe McGinn
Writer(s) Christopher Mitchell
Artist(s) Yousuf Mapara
Composer(s) Marc Baril (home console)
Series Crash Bandicoot series
Engine Crash of the Titans
Platform(s) PlayStation 2, PlayStation Portable, Nintendo DS, Wii, Xbox 360
Release date(s) NA October 7, 2008[1]
EU October 31, 2008[1]
AUS October 31, 2008[1]
Genre(s) Action-adventure[2]
Mode(s) Single-player, multi-player
Rating(s) ESRB: Everyone 10+
OFLC: Parental Guidance
PEGI: 7+
Media Wii Optical Disc, 128-Megabit cartridge, DVD-DL, DVD, UMD
Input methods Wii Remote, Nunchuk, Xbox 360 Controller, PS2 Controllers

Gameplay

Crash: Mind over Mutant is a platform game in which the player controls Crash Bandicoot, whose main objective is to explore his home, Wumpa Island, and surrounding environments to uncover the mystery behind the "NV", a personal digital assistant created by the main antagonist.[14] Crash: Mind over Mutant is a mission-****d game as opposed to Crash of the Titans's level-****d structure, with goals being given by non-playable characters. Characters with exclamation points (!) over their heads, when talked to, give out important information that is needed to continue the story.[14]

Scattered throughout the world are special items that empower Crash in one way or another. Golden stopwatches trigger a time-limited nanogame, which usually involves collecting objects or breaking things to earn bonuses.[3] Red running shoes serve to temporarily power up Crash's kick attack and cause him to move faster,[3] and the "Quad Damage" power-up can be used by Crash to temporarily multiply his attack power by four.[3]
[edit]
Combat

Crash has a light-powered attack and a heavy-powered attack and can also block, dodge-and-counter, or break an enemy's block.[15] When he defeats enemies or destroys objects, a magical substance known as Mojo is released.[16] When Crash collects enough Mojo, his abilities will be upgraded.[16]

While small minions require only a single combo attack for Crash to defeat, larger enemies, known as "Titans", require more effort to subdue. Each of the unique Titans in the game possess a star meter that indicates how close they are to being stunned. When the meter is full, the Titan is stunned and susceptible to "jacking", meaning Crash can mount the creature and control it.While controlled by the player, the Titan possesses a similar moveset to Crash, although some jacked Titans can shoot projectiles. Besides a greater health, the Titans controlled by Crash have a purple Titan Meter. When this meter is full, players can make the Titan unleash a special attack, which fully drains the meter in the process.[20]

A feature new to the series involves Crash storing a Titan in his pocket and utilizing it when it is most advantageous. When Crash is riding a Titan, any Mojo collected goes to the Titan. If enough Mojo is collected, the Titan's abilities are upgraded rather than Crash's.[16]

Co-operative play
A player using a second controller can join in the game at any time. The second player will initially appear as a mask floating around Crash.[20] The mask can attack enemies by using magic projectiles.[20] By pressing a certain button, the second player's character can exit and enter the mask.[20] In the Wii and Xbox 360 versions of the game, Crash's sister, Coco Bandicoot, fills in the role of the second player,[4][21][22][23][24][25][26] while a white-furred version of Crash known as "Carbon Crash" takes on this role in the PlayStation 2 version.[25] Coco is not available for play until she is defeated in a boss fight, after which she is fully playable (though the player can choose to continue with Carbon Crash). This method of play is useful for overpowering enemies and collecting Mojo faster.[20]

Setting

The game is played in a free-roaming format rarely seen in previous games.[4][21][23][24][26] However, the DS version is played as a 2-D platformer as to exploit the strengths of the DS itself.[3] The opening events of the game take place on Wumpa Island, Crash's homeland. Crash's house is accessible here, and can be used by the player to access skins, concept art, enemy bios and cutscenes.[3] Surrounding environments consist of societies inhabited by friendly Titans, including the Ratcicle Kingdom, the Rhinoroller Desert and the Sludge Junkyard. Other areas include the Evil Public School, attended by the main antagonist's niece, and Mount Grimly, where the evil mask Uka Uka is held. The final events of the game take place in the Space Head, a space station recycled from junkyard parts and owned by the main antagonist Doctor Neo Cortex.[27]

Characters

Nine returning characters from previous Crash titles star in the home console version of Crash: Mind over Mutant. The protagonist of the game, Crash Bandicoot, is a bandicoot who must defeat the main antagonist Doctor Cortex and free the Titans from the control of Cortex's new device. Aiding Crash is Aku Aku, an ancient wooden mask who can take control of Titans by entering their heads. Crash's genius sister, Coco Bandicoot, appears initially as a boss character under the control of Cortex's and Brio's handheld device. Afterward, she acts as a playable character during the co-operative mode of the Wii and Xbox 360 console versions;[4][21][22][23][24][26] she is replaced by a white-furred version of Crash named "Carbon Crash" in the PlayStation 2 version.[25] Crunch Bandicoot, Crash's muscular cyborg friend, also appears in the game as a brainwashed boss.[28]

The main antagonist of the series, Doctor Neo Cortex, is a mad scientist who plans on taking control of the denizens of the Wumpa Islands by marketing a mind-controlling mobile phone, the "NV", to them. Doctor Nitrus Brio makes a return appearance as Cortex's partner, aiding him in the development of the NV.[21][22][23] Uka Uka, Aku Aku's evil twin brother, is the source of the bad Mojo necessary to take control of those using the NV device. Nina Cortex, Neo Cortex's niece, also appears in the game, having been transferred to an evil public school by her uncle as punishment for her betrayal in Crash of the Titans. Doctor N. Gin, Cortex's demented right-hand man, makes a relatively minor appearance as a boss character early in the game.[29]

A number of small fodder enemies attempt to hinder Crash in his journey, much of them appearing in the previous Crash of the Titans. The Ratnicians, who previously worked for Doctor Neo Cortex, have since gone feral and vegetarian, and now work for the minor antagonist Doctor N. Gin.[30] The Brat Girls, who previously worked for Nina Cortex, have betrayed her and now run the Evil Public School and supervise the Ratcicles in the Ratcicle Kingdom.[31] The Doom Monkeys make a return appearance as employees of Nitrus Brio in the Sludge Junkyard.[32] Two new fodder enemies make their debut in the game: the Znu, a group of small, warty creatures that inhabit Mount Grimly,[33] and the Slap-E's, hand-shaped robots that share Doctor Cortex's memories and personal problems.[34]

Story

Social satire and the theme of consumerism are frequent sources of humor in the plot of Crash: Mind over Mutant, with the game featuring jokes about SUVs and the skyrocketing prices of gas at the time.[35] The game's story is told through a number of cut scenes animated in different styles, such as those of Dragon Ball and South Park.

Crash: Mind over Mutant picks up from where Crash of the Titans left off.[4] The Titans, free from the control of Doctor Neo Cortex, have spread throughout the Wumpa Islands and cultivated their own societies.[3] It all seems well until a rejuvenated Doctor Neo Cortex teams up with his old partner Doctor Nitrus Brio to invent a personal digital assistant, the "NV", that can control the minds of both mutants and bandicoots by transmitting bad Mojo, forcefully siphoned from Cortex's former boss Uka Uka. Crash and Aku Aku are not affected by the device,[4] but their friends, Coco and Crunch, are soon transformed into ferocious beasts who seek Crash's destruction. After Coco is freed from the NV's control, the Bandicoots learn of Doctor Cortex's plot by accessing his blog[36], and decide to go to the Evil Public School, where Nina was placed by Doctor Cortex as punishment for her betrayal in Crash of the Titans. Nina, in return for Crash saving her science fair project, informs the heroes of Cortex's and Brio's alliance and reveals their location in the Junkyard,[37] where Brio is recycling parts to create a new space station, the "Space Head", for Cortex and new NV devices.[27] Crash and Aku Aku find Crunch and Brio at the Junkyard and manage to break Crunch free from the NV's control. After learning of Uka Uka's whereabouts from Brio, Crash and Aku Aku go to Mount Grimly, where Uka Uka is being drained of all his Mojo. After being freed, Uka Uka informs Crash that his voodoo bones, his source of power, have been stolen and given to three of the worst Titans on the Island, and tells them to go and retrieve the bones for him.[38] When the bones have been gathered, Uka Uka uses his restored power to send Crash to the Space Head so that Crash can enact Uka Uka's vengeance on Cortex. Crash engages in a fight against Cortex, who uses a mutation formula stolen from Brio to empower himself for the battle.[39] Upon losing to the Bandicoot, Cortex throws a tantrum, causing the Space Head to fall towards the Earth. Cortex, having returned to normal, makes his escape from the plummeting Space Head, while Crash and Aku Aku brace themselves for a crash-landing on Wumpa Island. Crash and Aku Aku manage to survive the crash and reunite with Coco and Crunch as parts of the Space Head rain down from the sky.[40]

Development

Development on Crash: Mind over Mutant began immediately after the completion of Crash of the Titans.[3] The idea of preserving a Titan for later use came from the play testing sessions of Crash of the Titans, in which the testers were found to be reluctant to leave the Titans behind after an epic battle was won.[3] Fans of the series were also a source of inspiration for Crash: Mind over Mutant, having such wishes as a free-roaming environment, Coco Bandicoot being a playable character and the return of the character Doctor Nitrus Brio.[3] Full camera control was considered for the game, but was rejected for graphical reasons and to avoid having to insert a split-screen view in the cooperation mode.[3] Online gameplay was also considered as a feature in the finished game,[4] but was omitted due to the brief development schedule.[2] Coco Bandicoot as a playable character was omitted from the PlayStation 2 version of the game due to her distinct animations taking up much of the console's memory.[2] The Wii version of Crash: Mind over Mutant was created first, with the graphics scaled up for the Xbox 360, and scaled down for the PlayStation 2.[25] A PlayStation 3 version of the game was rumored,[25] but was promptly debunked by Radical Entertainment as a mistake on many press sites' behalf.[41]

There was an open call for fan art of Crash Bandicoot to be submitted as part of a contest. The contest was hosted at Kidzworld as part of a preview page and was aimed at fans under the age of 18. Selected artwork is included in the final build of the game either inside of a comic book in Crash's house or on a wall in the school attended by Nina Cortex.[42] In addition, winners had their names appear in the game's credits and received a free copy of the game when it was released.[43]


Audio

To ensure that the audio does not become repetitive, Crash: Mind over Mutant features more than 8,500 lines of dialogue.[25] Many of the voice actors from the previous Crash of the Titans reprised their roles, including Jess Harnell, Greg Eagles, Lex Lang, Debi Derryberry, Nolan North, John DiMaggio, Chris Williams and Amy Gross as the voices of Crash, Aku Aku, Neo Cortex, Coco, N. Gin, Uka Uka, Crunch and Nina Cortex respectively.[44] The role of Doctor Nitrus Brio is played by Maurice LaMarche, a newcomer to the series. Miscellaneous voices in the game are provided by a number of veteran voice actors, including Carlos Alazraqui, Rodger Bumpass, Grey DeLisle, Quinton Flynn, Mark Hamill, Tom Kenny and Tara Strong.[44] The music of Crash: Mind over Mutant is composed by Radical Entertainment's in-house composer Marc Baril, who composed the music for the previous Crash Bandicoot games Crash Tag Team Racing and Crash of the Titans.[44]

Review scores
Publication Score
DS PS2 PSP Xbox 360 Wii
Eurogamer 5 out of 10[45]
Game Informer 4.75 out of 10[46] 4.75 out of 10[47]
GameSpot 5.5 out of 10[9]
GameZone 4.4 out of 10[48] 7 out of 10[11] 8.1 out of 10[49] 7.7 out of 10[10]
IGN 3.2 out of 10[50] 6.9 out of 10[51] 6.9 out of 10[52] 6.9 out of 10[53]
Nintendo World Report 4 out of 10[54] 6 out of 10[8]
Official Xbox Magazine 5.5 out of 10[55]
TeamXbox 5.8 out of 10[56]
Aggregate scores
Game Rankings 48.5[57] 75.5[58] 54.8[59] 63.2[60] 72.4[61]
****critic 45[62] 73[63] 53[64] 60[55] 70[47]






























































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